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Fantasy Grounds - Midgard Heroes Handbook (5E) Activation Code [full Version]

  • imenininex
  • Aug 31, 2019
  • 2 min read

Updated: Mar 18, 2020





















































About This Content Midgard Heroes HandbookThe Flame of Heroes Brings Light to a Dark World!Welcome to a world of dark roads and deep magic, where you can match wits with Baba Yaga, set sail for uncharted islands with minotaur corsairs, and face the fury of the giants in the icy north!The Midgard Heroes Handbook for 5th Edition has everything you need to create a character for a 5th edition Midgard campaign, including full details on 11 new races and 4 variants on standard races. Roll up a trollkin barbarian, a ravenfolk fighter, a kobold rogue, and more.You also get:more than 48 new class options, including new bard colleges and paladin oathsmartial, ranger, and rogue archetypes--and new weapons and geara new druid circle and a dozen new cleric domains including Beer, Justice, and Moon domainssorcerous bloodlines, new warlock pacts, and strange arcane traditions20 backgrounds from the Southlands to the distant North,And nearly 300 new spells from the fan-favorite Deep Magic series, including shadow magic, clockwork magic, battle magic, rune magic and more!The shadow roads are open, and the World Serpent stirs in its sleep. Adventure awaits the bold!Converted by: Chris JerniganReleased on April 12, 2019. Designed for Fantasy Grounds version and higher.Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included 5E Compatible ruleset. 7aa9394dea Title: Fantasy Grounds - Midgard Heroes Handbook (5E)Genre: Indie, RPG, StrategyDeveloper:SmiteWorks USA, LLCRelease Date: 25 Apr, 2019 Fantasy Grounds - Midgard Heroes Handbook (5E) Activation Code [full Version] My only complaint is that the Reference Manual for NPCs does not list the ones from the module but all the NPCs in fantasy grounds making it tricky to know what NPC enemies inhabit this world.. My only complaint is that the Reference Manual for NPCs does not list the ones from the module but all the NPCs in fantasy grounds making it tricky to know what NPC enemies inhabit this world.

 
 
 

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